Originally Posted by Terry
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What I'd like to see:
Somehow mix strategy and role-playing, like say there is an actual in-game political structure. A castle inhabited by a human king/leader with a cabinet, somehow make it so interactions with other castles can get hairy, maybe introduce a resource type system into the game?
Anyways the king can declare war on other kingdoms and the lowly players can duke it out with them if they want, or do some premade NPC quests.
Incorporate huge naval and land battles, have generals who have a core group of soldiers that follow orders while other players just duke it out.
I know this may be asking a lot but personally I think a game like that would be pretty groovy if they could pull it off. I'm just sick of games that say "oh you can be a prince or a market man or w/e" and it's just bullshit, you never do anything of import really and there's no sense of real accomplishment.
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Darkfall is your answer. You will either love it or hate it though. FFA PVP, very sandboxed style MMO. Huge Naval and land/castle/city type battles all the time inbetween guilds over land/resources.